by James Paddock | Jun 25, 2019 | Doom, Games, Music
EDIT 31/7/19: Contest closed to further submissions. I thought it’d be cool to give the musically-inclined among you a fun little remix contest to partake in! The theme of this contest will be the music of mine featured in SIGIL, a new episode for the original...
by James Paddock | Mar 24, 2019 | Doom, Epic, Games, Important, Music, New tracks, Personal
Not every day the designer of your childhood compliments your work then asks you to be part of his upcoming project! Yeah… a message of appreciation from John freakin’ Romero followed up by an offer to work with him on his new episode of Doom! The new...
by James Paddock | Apr 6, 2018 | Doom, Games, Important, Site Update
It’s out. It’s been a long 3 (nearly 4!) years, but so worth it. The Adventures of Square is a huge independent videogame project I have been involved with for a long time now. It saw its first big release (v1.0) in late 2014, has developed a significant...
by James Paddock | Feb 14, 2018 | Doom, Games, Video
PixelSift, a WA-based gaming podcast and blog, approached my brother Ben and I at the Global Game Jam ’18 site in Perth by. We gave a short interview on our jam game, nu//void, another game on the Doom engine. From there we arranged to soon meet for a proper...
by James Paddock | Nov 29, 2016 | Doom, Music, New tracks, Site Update
See the new page!It’s been a while since I really posted anything about my gaming and modding habits here, huh. Well now that uni is out of the way, I can focus on more personal projects. (Yes, this includes Adventures of Square for those still clamoring for...
by James Paddock | Mar 29, 2016 | Doom, Epic, Games, Personal
29th March 2006. A Wednesday. I was fourteen. I signed on to my first internet forum using my dad’s computer – skulltag.com – the site for the then-widely-used multiplayer port of Doom. I posted some recoloured sprites of the Doom monsters,...